The Critical Path /
eMail Newsletter
Provocative Musings for the Irreverent
Product Developer
Issue 7.4 / May 19, 2005
Contents:
-
Read.Me: What is
Product Development?
<read>
-
HyperLinks: If cars had babies... <read>
- Top Ten
Product Development Issues in the Star Wars
Universe <read>
- MRT NewsBriefs
<read>
- Calendar of Events
<read>
Read.Me: What is
product development?
We
were recently digging around our computer hard drives the other day
and unearthed a few columns that were originally published circa
1996, when MRT first established our company web presence. Back in
the day, MRT’s Alex Cooper and myself started writing side by side
commentaries that we labeled “the read.me file”. This was our “blog”
before “blog’ was even a word. I decided to republish these
forgotten pieces (mostly to save me a lot of time), and was
surprised they still seem rather relevant. Here’s the first article
from the read.me collection:
READ.ME — “WHAT IS PRODUCT DEVELOPMENT?”
The
question has plagued mankind since the day man invented the wheel
and subsequently tried to sell it for no money down: What is product
development?
Product development can be broadly defined as any series of
processes resulting in the delivery of goods or services to one or
more consumers. Someone has a need. Someone fills that need.
“Product development.” Hopefully, currency is exchanged in the
process. It’s how you get there that’s the question, but it’s really
why you get there that troubles me.
In 1992, a certain vice presidential candidate looked millions of
American’s square in the eye through the magic of television. “Who
am I?” he shouted, as rhetorical as he was blunt. “Why am I here?”
Admiral Stockdale wasn’t only providing material for Saturday Night
Live, but expressing the most pervasive human need: the need for a
sense of purpose. Was I really put on earth to figure out how to use
fewer screws on this sub-assembly and still retain structural
integrity? Does my sweeping the shop floor contribute to the
proficiency of manufacturing, hence I am a part of the development
process? Where does the definition begin and end?
Is product development as simple as a million monkeys with a million
workstations hoping to eventually pump out the source code for the
next version of Windows? Or is it as complex as a tightly configured
matrix of people, who may or may not even be aware of one another,
and whose combination of activities turn ideas into tangible objects
or intangible services, feeding the materialistic pursuits of
society? Whoa, wait a minute, I thought we were trying to figure out
product development, not the meaning of life. But that’s the point.
Product development is life.
Think about it. You’re born, the end product of a cross-functional
team of two. Society is the customer. Product configuration is
defined by customer requirements of acceptable physical appearance
and behavior. Of course, this varies according to geographical and
cultural considerations. The nine-month manufacturing process is
conducted in a variety of time-honored, traditional methods. It
involves a wide network of outside contractors and suppliers. And
upper management (in-laws) is always hounding you to compress
time-to-market. Let’s not even talk about fuzzy front ends!
But more seriously, I recently read somewhere that success does not
breed happiness, happiness breeds success. If you are truly happy in
what you do, then success is the logical outcome. For those in job
functions that can be described as “product development,” sometimes
that’s not so clear. Most likely your job involves processes with
results that are not immediately visible. The end product of which
you are a contributor may not be apparent to you while you fulfill
your day to day tasks. You might be happy with your job, and what
you do may be considered successful, but if it’s only a part of a
larger product that loses money for the company, were you still
successful?
To some this may seem like a picayune, unnecessarily microscopic
examination of the process that isn’t even coming close to honoring
the topic of this column. You could argue that people just plain
are, and sure, we do things to make a living, have a bed, some food
and a roof, and if along the way to our own happiness we contribute
to somebody else’s, all the better. Call it ‘product development’ or
‘hacky-sack’, I don’t care, as long as I get my paycheck twice a
month, pork chop night every Thursday, and two weeks of camping with
the wife and kids every summer, I’m happy, I’m a done deal. Throw in
a six-pack every weekend with 2.5 hours of football, and it’s more
than I deserve.
Of course, it is man’s need to inflate the importance of his
activities. Few people will admit to the fact that their lives are
inconsequential. Call it the “It’s a Wonderful Life” syndrome. One
could hypothesize that the construction of cities by human
civilization cultivates equal significance as an ant colony. Both
are just groups of living things keeping busy as time marches on to
no master but its own passing. But something within us keeps us from
realizing life’s obvious futility. Just because we can’t see the
ultimate purpose doesn’t mean it’s not there, right? Maybe.
Man seems cursed with a high enough order of intelligence to create
progress, but without the insight to see beyond the immediate result
of his myopic actions. We are deadline driven, not only because
incrementalism is a logical progression, but because there is a fear
of being satisfied, of reaching the end. You can conceive, design,
refine, produce, distribute, market and sell the next greatest
mousetrap, but then what? In the true spirit of kaizen, continuous
improvement assumes that perfection is unattainable. Therefore, the
pursuit of improvement generates its own “raison d’etre.” Is this
self-feeding cycle "product development"?
Nowhere else is this “what have you done for me lately” attitude
more pervasive than the computer industry. No sooner has the next
great microprocessor been introduced than its symbiotic mate, the
software industry, maxes its capacity into immediate obsolescence.
Being the old fogey that I am, I remember when the Mac SE was state
of the art in 1987, and when 20 meg was a voluminous hard-drive. I
don’t think I am alone in wishing today’s hardware was running
yesterday’s software. Today, technological capacity not only has us
running in place, but moving backwards. For every megahertz of speed
we add, the latest operating system will require two.
Where am I going with all of this? Do my ideas seem as disjointed as
your last design review? I guess what I’m saying is that the term
“product development” is simply a way for people to create a sense
of ultimate purpose to their daily routine, and for corporations to
generically label their process of revenue generation. It’s so when
you’re at a cocktail party, you can define yourself by how you spend
40+ hours a week, instead of actually having to say anything real.
“Oh I’m in product development at company X. Excuse me, I have to go
to the bathroom now.”
Having a cup of coffee first thing in the morning is as much of what
you do as finite element analysis. I’m not trying to demean
anybody’s highly valuable skills, rather, I think people don’t
engage in this type of self-reflection often enough. It is healthy
to question authority. It is illuminating to review not only your
self-value, but your role in the cosmic scheme. The small picture is
what keeps you going, the big picture is what keeps you humble. Our
animal selves tell us that the ship date is coming up and our brain
will be in a better position to release endorphins if it is met on
time. Our spiritual selves argue that life goes on no matter what
you do. Which is correct?
I don’t want to come off as being cynical. I know that humanity is
not so binary – indeed, we are riddled with fuzzy logic, a
combination of Vulcan practicality, human emotion and biological
instinct. You’re here. You exist. So why not make the most of it?
Who cares why there is a market for your product – you’re just there
to help deliver value to customers, plain and simple. It could be
nicotine delivery systems or the handle to the zipper on your fly,
it doesn’t really matter.
So what is product development? The answer is everything. And the
answer is nothing. A Zen master would urge you to become one with
the duality of this nature, to realize that both the negative and
the positive are equally similar and dissimilar. You can neither
dismiss the significance of your activities nor ignore the ratio of
your existence to the infinity of the universe. I think Popeye said
it best, “I am what I am and that’s all that I am.” Product
development? Well, that’s just something you do.
That’s my story and I’m sticking to it.
HyperLinks:
If cars had babies...
Link:
http://www.worth1000.com/cache/gallery/contestcache.asp?contest_id=3229
By following this link, you’ll visit Worth 1000, which is website
all about image manipulation using programs such as Photoshop. They
house numerous galleries of interesting pictures generated by the
contests that they run.
In the collection at the above link, you’ll see some images from a
contest where they asked folks to morph two automobile images into
their personal dream car. The entries are rather creative with great
production values as these pictures look like REAL cars, such as the
Porsche ambulance and the Mini-Cooper/Mustang
convertible shown above.
Top Ten
Product Development Issues in the Star Wars Universe
From the MRT satellite office on Coruscant

| 10. |
Majority of Jedis prefer using the force
via Bluetooth whereas Yoda insists on 802.11b. |
9. |
Emperor constantly misquotes Moore’s Law
when demanding upgrades for new Death Star project. |
8. |
Seating in new
landspeeder designs must accommodate both Wookies AND Ewoks. |
| 7. |
Product strategy failed to identify
greater demand for gold plating over silver plating for this year’s
protocol droid models. |
|
6. |
Boba Fett files genetic infringement
lawsuit with Kamino clone producers just before statute of
limitations takes effect. |
| 5. |
Human batteries still too large for
portable electronics (sorry, that’s a product development problem
from The Matrix universe). |
| 4. |
Starship companies rushing to catch up
to Toyota’s hybrid hyperdrive engine. |
| 3. |
Vader operating system demo
embarrassingly halted by blue screen of death. |
| 2. |
Suppliers of lightsaber components
unsure of how to replace shrinking Jedi market. |
|
...and
the No. 1 product development issue in the Star
Wars universe: |
| 1. |
Emperor wreaks havoc on stable republic
economy by toppling Jedi regime just to impress his dad. |
Top
Ten List Archive
MRT NewsBriefs
MRT has posted details on this year’s Voice of the Customer conference
entitled, “From
Fuzzy to Focused: How to Interpret and Translate Customer Insights into
Innovative New Products”. This event will feature a track dedicated
to emerging tools for VOC research, case studies from leading companies
and keynotes by leading experts:
 |
Ely Dahan
Assistant
Professor of Marketing
UCLA
Foremost
expert on web-based VOC tools shares insights on two of the
newest, most powerful tools that reveal customer decision
processes....More Info |
 |
Eric von Hippel
Professor & Head of the Innovation Entrepreneurship Group
MIT Sloan School of Management
Will
speak on multiple
strategies to leverage user innovation communities in developing
new products....More Info |
For more information:
MRT
Annual VOC Conference / September 26-28 in Boston
MRT
has just announced a new audiosession on “Doing
Business in China: The Ten Most Common Mistakes and How to Avoid
Them”. Led by David Everhart of Ionis International, who has
over 20 years of experience doing business in the Pacific Rim
region, this session is essential for those just embarking on or
considering ventures in the People’s Republic.
For more information:
Doing Business in China / June 29, 1:00-2:30pm ET
Calendar of Events
AudioSessions
Conferences
Workshops
-
Mastering the Art of Customer Visits - 2-day
intensive workshop with Edward F. McQuarrie –
July 18-19, 2005 –
Chicago, IL
-
Product & Technology Roadmapping - 2-day
intensive workshop with David Smith –
August 8-9,
2005 –
Chicago, IL
EARLY BIRD DISCOUNT: Register by May 31 and Save $200!
-
Product Management:
Rationalizing, Roadmapping and Rejuvenating the Product
Portfolio - 2-day intensive workshop with
David Smith –
October 17-18, 2005
–
Chicago, IL - Details coming soon...
-
Achieving Lean Product Development - 2-day intensive
workshop with Don Reinertsen –
October 26-27, 2005 –
Chicago, IL
To inquire about exhibit and sponsorship opportunities at
MRT events, please contact Kathy Stewart at
kathy@roundtable.com or by phone at
781-891-8080 x224.
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